修复:地面天花的Z轴位置不正确
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13
api.cjs.js
13
api.cjs.js
@@ -1530,6 +1530,13 @@ exports.Entity = Entity_1 = class Entity extends CADObject {
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this.Update(UpdateDraw.Matrix);
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}
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get Z() { return this._Matrix.elements[14]; }
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set Z(z) {
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if (equaln$1(this.Z, z))
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return;
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this.WriteAllObjectRecord();
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this._Matrix.elements[14] = z;
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this.Update(UpdateDraw.Matrix);
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}
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//Z轴归0
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Z0() {
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if (this._Matrix.elements[14] === 0)
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@@ -35372,7 +35379,10 @@ class RoomRegionParse {
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Do(walls) {
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let curves = [];
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let leftCurves = new Set();
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let maxZ = 0;
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let minZ = walls[0].Z;
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for (let wall of walls) {
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maxZ = Math.max(wall.Z);
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if (!wall.LeftCurves) {
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continue;
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}
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@@ -35445,7 +35455,8 @@ class RoomRegionParse {
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top.Contour = con.contour.Curve;
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floor.Holes = con.children.map(c => c.contour.Curve);
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top.Holes = con.children.map(c => c.contour.Curve);
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top.Move({ x: 0, y: 0, z: 2700 }); //等轮廓设置完在移动 否则设置失败
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floor.Z = minZ;
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top.Z = maxZ; //等轮廓设置完在移动 否则设置失败
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let conPts = Polyline2Points(floor.Contour, false, 0)[1];
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let holePts = floor.HoleDatas.map(h => Polyline2Points(UpdateTempPolyline(h), false, 0)[1]);
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let pos = ParseRegionTextPos(conPts, holePts);
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