更新代码
This commit is contained in:
1
types/GraphicsSystem/CameraUpdate.d.ts
vendored
1
types/GraphicsSystem/CameraUpdate.d.ts
vendored
@@ -29,6 +29,7 @@ export declare class CameraUpdate {
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get Orbit(): Orbit;
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get Aspect(): number;
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get Target(): Vector3;
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set Target(value: Vector3);
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get Camera(): Camera;
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get ViewHeight(): number;
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set ViewHeight(height: number);
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@@ -1 +1 @@
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{"version":3,"file":"CameraUpdate.d.ts","sourceRoot":"","sources":["../../../src/GraphicsSystem/CameraUpdate.ts"],"names":[],"mappings":"AAAA,OAAO,EAAE,IAAI,EAAa,kBAAkB,EAAE,iBAAiB,EAAE,OAAO,EAAE,MAAM,OAAO,CAAC;AAExF,OAAO,EAAE,QAAQ,EAAE,MAAM,8BAA8B,CAAC;AACxD,OAAO,EAAE,KAAK,EAAE,MAAM,mBAAmB,CAAC;AAG1C,eAAO,MAAM,eAAe,OAAO,CAAC;AAUpC,oBAAY,UAAU;IAElB,kBAAkB,IAAI;IACtB,iBAAiB,IAAI;CACxB;AAED,KAAK,MAAM,GAAG,kBAAkB,GAAG,iBAAiB,CAAC;AAErD;;;;;;GAMG;AACH,qBAAa,YAAY;IAErB,OAAO,CAAC,UAAU,CAAS;IAC3B,OAAO,CAAC,YAAY,CAA4C;IAGhE,OAAO,CAAC,MAAM,CAAS;IACvB,OAAO,CAAC,OAAO,CAAS;IAExB,OAAO,CAAC,WAAW,CAAgB;IAGnC,OAAO,CAAC,OAAO,CAA0B;IAEzC,OAAO,CAAC,UAAU,CAAkC;IAEpD,OAAO,CAAC,MAAM,CAAsB;IAGpC,OAAO,CAAC,KAAK,CAA2B;IAExC,aAAa,UAAS;;IAkBtB,IAAI,KAAK,UAA0B;IAEnC,IAAI,MAAM,IAAI,MAAM,CAGnB;IAED,IAAI,MAAM,IACQ,OAAO,CADY;IACrC,IAAI,MAAM,CAAC,KAAK,EAAE,OAAO,EAGxB;IAED,IAAI,MAAM,IAAI,MAAM,CAGnB;IACD,IAAI,UAAU,WAGb;IACD,IAAI,UAAU,CAAC,MAAM,QAAA,EAIpB;IAED,IAAI,SAAS,YAGZ;IAED,OAAO,CAAC,KAAK,EAAE,MAAM,EAAE,MAAM,EAAE,MAAM;IAKrC,IAAI,KAAK,WAGR;IACD,IAAI,MAAM,WAGT;IAED,IAAI,GAAG,IAKM,MAAM,CAFlB;IAED,IAAI,GAAG,CAAC,GAAG,EAAE,MAAM,EAKlB;IAED,IAAW,IAAI,IAAI,MAAM,CAGxB;IACD,IAAW,IAAI,CAAC,KAAK,EAAE,MAAM,EAM5B;IAED;;;OAGG;IACH,GAAG,CAAC,SAAS,EAAE,OAAO;IAStB,MAAM,CAAC,SAAS,EAAE,OAAO,EAAE,MAAM,EAAE,OAAO;IA4C1C,kBAAkB;IAWlB,IAAI,CAAC,KAAK,EAAE,MAAM,EAAE,WAAW,CAAC,EAAE,OAAO;IAoBzC,eAAe,CAAC,IAAI,EAAE,IAAI;IA0B1B;;;OAGG;IACH,MAAM,CAAC,GAAG,EAAE,OAAO;IAQnB,WAAW,CAAC,GAAG,EAAE,OAAO;IAExB,QAAQ;IAIR;;OAEG;IACH,MAAM;IAyBN,SAAS;IAIT,IAAI,UAAU,CAAC,IAAI,EAAE,UAAU,EAI9B;IACD,IAAI,UAAU,IALO,UAAU,CAW9B;IAED,YAAY;IAaZ,QAAQ,CAAC,IAAI,EAAE,QAAQ;IA8BvB,SAAS,CAAC,IAAI,EAAE,QAAQ;IAYxB,QAAQ,CAAC,KAAK,EAAE,YAAY;CAS/B"}
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55
types/GraphicsSystem/Cursor.d.ts
vendored
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55
types/GraphicsSystem/Cursor.d.ts
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@@ -0,0 +1,55 @@
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import { Object3D, Vector3 } from "three";
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export declare enum CursorMode {
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None = 0,
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GetEntity = 1,
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GetPoint = 2,//Or GetSelection
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Cross = 3
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}
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/**
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* 在前视图中显示的光标
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*/
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export declare class Cursor {
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/**
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* 光标的绘制对象
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*/
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CursorObject: Object3D;
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/**
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* 方向框大小
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*/
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private _SquareSize;
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/**
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* 延伸线长度
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*/
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private _LineLength;
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private _3DLineLength;
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private _SquareObject;
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private _OutsideCrossLineObject;
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private _CrossLineObject;
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private _threeDLine;
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private _Mode;
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private _isTheeeDMode;
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constructor();
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get IsThreeMode(): boolean;
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set IsThreeMode(bool: boolean);
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set Mode(mode: CursorMode);
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get LineLength2D(): number;
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set LineLength2D(l: number);
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set LineLength3D(l: number);
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UpdateCursor(): void;
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set Position(ptView: Vector3);
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/**
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* 设置选择框的大小
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*/
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set SquareSize(size: number);
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get SquareSize(): number;
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set CrossLineLength(length: number);
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get CrossLineLength(): number;
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UpdateEvent(): void;
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Update3DLine(): void;
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private SquarePts;
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private OutsideLinePts;
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private CrossLinePts;
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private CreateCross3DLine;
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set Color(n: number);
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}
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//# sourceMappingURL=Cursor.d.ts.map
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types/GraphicsSystem/Cursor.d.ts.map
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1
types/GraphicsSystem/Cursor.d.ts.map
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@@ -0,0 +1 @@
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{"version":3,"file":"Cursor.d.ts","sourceRoot":"","sources":["../../../src/GraphicsSystem/Cursor.ts"],"names":[],"mappings":"AAAA,OAAO,EAA6C,QAAQ,EAAE,OAAO,EAAE,MAAM,OAAO,CAAC;AAQrF,oBAAY,UAAU;IAElB,IAAI,IAAI;IACR,SAAS,IAAI;IACb,QAAQ,IAAI,CAAC,iBAAiB;IAC9B,KAAK,IAAI;CACZ;AAED;;GAEG;AACH,qBAAa,MAAM;IAEf;;OAEG;IACH,YAAY,WAAkB;IAE9B;;OAEG;IACH,OAAO,CAAC,WAAW,CAAM;IAEzB;;OAEG;IACH,OAAO,CAAC,WAAW,CAAQ;IAC3B,OAAO,CAAC,aAAa,CAAO;IAE5B,OAAO,CAAC,aAAa,CAAO;IAC5B,OAAO,CAAC,uBAAuB,CAAe;IAC9C,OAAO,CAAC,gBAAgB,CAAe;IACvC,OAAO,CAAC,WAAW,CAAsB;IACzC,OAAO,CAAC,KAAK,CAAa;IAC1B,OAAO,CAAC,aAAa,CAAS;;IAwB9B,IAAI,WAAW,IAIO,OAAO,CAD5B;IACD,IAAI,WAAW,CAAC,IAAI,EAAE,OAAO,EAQ5B;IAED,IAAI,IAAI,CAAC,IAAI,EAAE,UAAU,EAOxB;IAED,IAAI,YAAY,IACI,MAAM,CADqB;IAC/C,IAAI,YAAY,CAAC,CAAC,EAAE,MAAM,EAMzB;IACD,IAAI,YAAY,CAAC,CAAC,EAAE,MAAM,EAUzB;IACD,YAAY;IAkCZ,IAAI,QAAQ,CAAC,MAAM,EAAE,OAAO,EAM3B;IAED;;OAEG;IACH,IAAI,UAAU,CAAC,IAAI,EAAE,MAAM,EAO1B;IACD,IAAI,UAAU,IARO,MAAM,CAW1B;IAED,IAAI,eAAe,CAAC,MAAM,EAAE,MAAM,EAOjC;IACD,IAAI,eAAe,IARS,MAAM,CAQgB;IAGlD,WAAW;IAKX,YAAY;IAYZ,OAAO,CAAC,SAAS;IAKjB,OAAO,CAAC,cAAc;IAKtB,OAAO,CAAC,YAAY;IAIpB,OAAO,CAAC,iBAAiB;IAYzB,IAAI,KAAK,CAAC,CAAC,EAAE,MAAM,EAGlB;CACJ"}
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61
types/GraphicsSystem/OutlinePass.d.ts
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61
types/GraphicsSystem/OutlinePass.d.ts
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@@ -0,0 +1,61 @@
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import { Color, Matrix4, MeshBasicMaterial, MeshDepthMaterial, Object3D, OrthographicCamera, PerspectiveCamera, Scene, ShaderMaterial, Vector2, WebGLRenderer, WebGLRenderTarget } from "three";
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import { Pass } from "three/examples/jsm/postprocessing/Pass";
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/**
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* @author spidersharma / http://eduperiment.com/
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*/
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export declare class OutlinePass extends Pass {
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renderScene: Scene;
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renderCamera: OrthographicCamera | PerspectiveCamera;
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resolution: Vector2;
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selectedObjects: Object3D[];
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renderObjects: Object3D[];
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visibleEdgeColor: Color;
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hiddenEdgeColor: Color;
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edgeGlow: number;
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usePatternTexture: boolean;
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edgeThickness: number;
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edgeStrength: number;
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downSampleRatio: number;
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pulsePeriod: number;
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maskBufferMaterial: MeshBasicMaterial;
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renderTargetMaskBuffer: WebGLRenderTarget;
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depthMaterial: MeshDepthMaterial;
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prepareMaskMaterial: ShaderMaterial;
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renderTargetDepthBuffer: WebGLRenderTarget;
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renderTargetMaskDownSampleBuffer: WebGLRenderTarget;
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renderTargetBlurBuffer1: WebGLRenderTarget;
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renderTargetBlurBuffer2: WebGLRenderTarget;
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edgeDetectionMaterial: ShaderMaterial;
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renderTargetEdgeBuffer1: WebGLRenderTarget;
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renderTargetEdgeBuffer2: WebGLRenderTarget;
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separableBlurMaterial1: ShaderMaterial;
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separableBlurMaterial2: ShaderMaterial;
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overlayMaterial: ShaderMaterial;
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copyUniforms: {
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[x: string]: {
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value: any;
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};
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};
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materialCopy: ShaderMaterial;
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oldClearColor: Color;
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oldClearAlpha: number;
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fsQuad: Pass.FullScreenQuad;
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tempPulseColor1: Color;
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tempPulseColor2: Color;
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textureMatrix: Matrix4;
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patternTexture: any;
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constructor(renderScene: Scene, renderCamera: OrthographicCamera | PerspectiveCamera, resolution?: Vector2, selectedObjects?: Object3D[]);
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dispose(): void;
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setSize(width: number, height: number): void;
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changeVisibilityOfSelectedObjects(bVisible: boolean): void;
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changeVisibilityOfNonSelectedObjects(bVisible: boolean): void;
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updateTextureMatrix(): void;
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render(renderer: WebGLRenderer, writeBuffer: WebGLRenderTarget, readBuffer: WebGLRenderTarget, deltaTime: number, maskActive: boolean): void;
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getPrepareMaskMaterial(): ShaderMaterial;
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getEdgeDetectionMaterial(): ShaderMaterial;
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getSeperableBlurMaterial(maxRadius: number): ShaderMaterial;
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getOverlayMaterial(): ShaderMaterial;
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static BlurDirectionX: Vector2;
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static BlurDirectionY: Vector2;
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}
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//# sourceMappingURL=OutlinePass.d.ts.map
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types/GraphicsSystem/OutlinePass.d.ts.map
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types/GraphicsSystem/OutlinePass.d.ts.map
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@@ -0,0 +1 @@
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47
types/GraphicsSystem/PreViewer.d.ts
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types/GraphicsSystem/PreViewer.d.ts
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@@ -0,0 +1,47 @@
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import { Line, LineBasicMaterial, LineDashedMaterial, Scene, Vector3, WebGLRenderer } from 'three';
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import { CameraUpdate } from './CameraUpdate';
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import { Cursor } from './Cursor';
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export declare enum DrawMode {
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Square = 0,
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Cross = 1,
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ObliqueCross = 2
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}
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export declare class PreViewer {
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private container;
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private _bNeedUpdate;
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private _Render;
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private _Scene;
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protected _Camera: CameraUpdate;
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private _Width;
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private _Height;
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/**
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* 光标对象
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*/
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Cursor: Cursor;
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constructor(container: HTMLElement);
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get Renderer(): WebGLRenderer;
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UpdateSize(width: number, height: number): void;
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get Width(): number;
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get Height(): number;
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get Scene(): Scene;
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get Camera(): import("three").PerspectiveCamera | import("three").OrthographicCamera;
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UpdateScreen(): void;
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StartRender: () => void;
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Render(): void;
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private InitCamera;
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private InitRender;
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WorldToViewPoint(pWcs: Vector3): Vector3;
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ScreenPointToViewerPoint(p: Vector3): Vector3;
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ViewerPointToScreenPoint(p: Vector3): Vector3;
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Draw(mode: DrawMode, size: number, pt: Vector3, material: LineBasicMaterial | LineDashedMaterial, isWcs?: boolean): Line<import("three").BufferGeometry, LineBasicMaterial | LineDashedMaterial>;
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/**
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* 在视图中绘制线,并返回该对象
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* @param pts 点表
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* @param material 材质
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* @param [isWCS] 点表是世界坐标系
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* @param [type] 绘制类型 Line or LineSegment
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* @returns
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*/
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DrawLine(pts: Vector3[], material: LineBasicMaterial | LineDashedMaterial, isWCS?: boolean, type?: typeof Line): Line<import("three").BufferGeometry, LineBasicMaterial | LineDashedMaterial>;
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||||
}
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||||
//# sourceMappingURL=PreViewer.d.ts.map
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1
types/GraphicsSystem/PreViewer.d.ts.map
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1
types/GraphicsSystem/PreViewer.d.ts.map
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|
||||
{"version":3,"file":"PreViewer.d.ts","sourceRoot":"","sources":["../../../src/GraphicsSystem/PreViewer.ts"],"names":[],"mappings":"AAAA,OAAO,EAAE,IAAI,EAAE,iBAAiB,EAAE,kBAAkB,EAAgB,KAAK,EAAE,OAAO,EAAE,aAAa,EAAE,MAAM,OAAO,CAAC;AAKjH,OAAO,EAAE,YAAY,EAAE,MAAM,gBAAgB,CAAC;AAC9C,OAAO,EAAE,MAAM,EAAE,MAAM,UAAU,CAAC;AAElC,oBAAY,QAAQ;IAEhB,MAAM,IAAI;IACV,KAAK,IAAI;IACT,YAAY,IAAI;CACnB;AAGD,qBAAa,SAAS;IAiBN,OAAO,CAAC,SAAS;IAf7B,OAAO,CAAC,YAAY,CAAU;IAE9B,OAAO,CAAC,OAAO,CAAgB;IAE/B,OAAO,CAAC,MAAM,CAAe;IAE7B,SAAS,CAAC,OAAO,EAAE,YAAY,CAAC;IAChC,OAAO,CAAC,MAAM,CAAS;IACvB,OAAO,CAAC,OAAO,CAAS;IAExB;;OAEG;IACH,MAAM,EAAE,MAAM,CAAC;gBAEK,SAAS,EAAE,WAAW;IAe1C,IAAI,QAAQ,kBAA2B;IAGvC,UAAU,CAAC,KAAK,EAAE,MAAM,EAAE,MAAM,EAAE,MAAM;IAYxC,IAAI,KAAK,WAGR;IACD,IAAI,MAAM,WAGT;IACD,IAAI,KAAK,UAA0B;IACnC,IAAI,MAAM,2EAAkC;IAC5C,YAAY;IAIZ,WAAW,aAQT;IACF,MAAM;IAMN,OAAO,CAAC,UAAU;IAOlB,OAAO,CAAC,UAAU;IAwBlB,gBAAgB,CAAC,IAAI,EAAE,OAAO;IAM9B,wBAAwB,CAAC,CAAC,EAAE,OAAO;IAOnC,wBAAwB,CAAC,CAAC,EAAE,OAAO,GAAG,OAAO;IAW7C,IAAI,CAAC,IAAI,EAAE,QAAQ,EAAE,IAAI,EAAE,MAAM,EAAE,EAAE,EAAE,OAAO,EAAE,QAAQ,EAAE,iBAAiB,GAAG,kBAAkB,EAAE,KAAK,GAAE,OAAc;IAoCvH;;;;;;;OAOG;IACH,QAAQ,CAAC,GAAG,EAAE,OAAO,EAAE,EAAE,QAAQ,EAAE,iBAAiB,GAAG,kBAAkB,EAAE,KAAK,UAAO,EAAE,IAAI,cAAO;CAiBvG"}
|
@@ -2,8 +2,10 @@ import { Singleton } from "../../Common/Singleton";
|
||||
import { ExtrudeHole } from "../../DatabaseServices/3DSolid/ExtrudeHole";
|
||||
import { Board, IModeling } from "../../DatabaseServices/Entity/Board";
|
||||
import { Curve } from "../../DatabaseServices/Entity/Curve";
|
||||
import { ExtrudeContourCurve } from "../../DatabaseServices/Entity/Extrude";
|
||||
import { ExtrudeContourCurve, ExtrudeSolid } from "../../DatabaseServices/Entity/Extrude";
|
||||
import { Polyline } from "../../DatabaseServices/Entity/Polyline";
|
||||
import { Shape } from "../../DatabaseServices/Shape";
|
||||
import { IOriginSideModelingData } from "../../Production/Product";
|
||||
/**
|
||||
*计算走刀工具类
|
||||
*/
|
||||
@@ -25,6 +27,7 @@ export declare class FeedingToolPath extends Singleton {
|
||||
Thickness: number;
|
||||
ContourCurve: ExtrudeContourCurve;
|
||||
}, modeling: IModeling, redundancyKnif?: number): Curve[];
|
||||
GetSideModelFeedPath(solid: ExtrudeSolid, faceContour: Polyline, redundancyKnif?: number): Curve[];
|
||||
private GrooveAddSize;
|
||||
/**
|
||||
* 获取所有的轮廓
|
||||
@@ -34,6 +37,7 @@ export declare class FeedingToolPath extends Singleton {
|
||||
*/
|
||||
private GetContours;
|
||||
CheckModeling(br: Board): number[];
|
||||
CheckSideModeling(br: Board): ExtrudeSolid[];
|
||||
CheckCustomHole(br: Board): ExtrudeHole[];
|
||||
HandleThoughGroove(brCon: ExtrudeContourCurve, shape: Shape, knifeRadius: number): void;
|
||||
}
|
||||
@@ -41,8 +45,6 @@ export declare function GetModelingFromCustomDrill(br: Board): {
|
||||
modeling: (IModeling & {
|
||||
originEn: ExtrudeHole;
|
||||
})[];
|
||||
sideModeling: (IModeling & {
|
||||
originEn: ExtrudeHole;
|
||||
})[];
|
||||
sideModeling: IOriginSideModelingData[];
|
||||
};
|
||||
//# sourceMappingURL=FeedingToolPath.d.ts.map
|
@@ -1 +1 @@
|
||||
{"version":3,"file":"FeedingToolPath.d.ts","sourceRoot":"","sources":["../../../../src/GraphicsSystem/ToolPath/FeedingToolPath.ts"],"names":[],"mappings":"AAMA,OAAO,EAAE,SAAS,EAAE,MAAM,wBAAwB,CAAC;AACnD,OAAO,EAAE,WAAW,EAAE,MAAM,4CAA4C,CAAC;AAEzE,OAAO,EAAE,KAAK,EAAE,SAAS,EAAE,MAAM,qCAAqC,CAAC;AAEvE,OAAO,EAAE,KAAK,EAAE,MAAM,qCAAqC,CAAC;AAC5D,OAAO,EAAE,mBAAmB,EAAE,MAAM,uCAAuC,CAAC;AAG5E,OAAO,EAAE,KAAK,EAAE,MAAM,8BAA8B,CAAC;AAarD;;GAEG;AACH,qBAAa,eAAgB,SAAQ,SAAS;IAE1C;;;;;OAKG;IACH,OAAO,CAAC,WAAW;IA0KnB,cAAc;IACd,YAAY,CAAC,EAAE,EAAE,KAAK,EAAE,IAAI,UAAQ,EAAE,EAAE,SAAI;IAmB5C;;OAEG;IACH,QAAQ,CAAC,SAAS,EAAE,SAAS,EAAE,EAAE,EAAE,EAAE,KAAK,EAAE,EAAE,SAAI,GAAG,KAAK,EAAE;IAW5D,gBAAgB,CAAC,EAAE,EAAE;QAAE,SAAS,EAAE,MAAM,CAAC;QAAC,YAAY,EAAE,mBAAmB,CAAC;KAAE,EAAE,QAAQ,EAAE,SAAS,EAAE,cAAc,SAAI,GAAG,KAAK,EAAE;IA8CjI,OAAO,CAAC,aAAa;IA2BrB;;;;;OAKG;IACH,OAAO,CAAC,WAAW;IAuCnB,aAAa,CAAC,EAAE,EAAE,KAAK;IAkBvB,eAAe,CAAC,EAAE,EAAE,KAAK;IAsBzB,kBAAkB,CAAC,KAAK,EAAE,mBAAmB,EAAE,KAAK,EAAE,KAAK,EAAE,WAAW,EAAE,MAAM;CAsInF;AAED,wBAAgB,0BAA0B,CAAC,EAAE,EAAE,KAAK;;kBAMT,WAAW;;;kBACP,WAAW;;EA8LzD"}
|
||||
{"version":3,"file":"FeedingToolPath.d.ts","sourceRoot":"","sources":["../../../../src/GraphicsSystem/ToolPath/FeedingToolPath.ts"],"names":[],"mappings":"AAOA,OAAO,EAAE,SAAS,EAAE,MAAM,wBAAwB,CAAC;AACnD,OAAO,EAAE,WAAW,EAAE,MAAM,4CAA4C,CAAC;AAEzE,OAAO,EAAE,KAAK,EAAE,SAAS,EAAE,MAAM,qCAAqC,CAAC;AAEvE,OAAO,EAAE,KAAK,EAAE,MAAM,qCAAqC,CAAC;AAC5D,OAAO,EAAE,mBAAmB,EAAE,YAAY,EAAE,MAAM,uCAAuC,CAAC;AAE1F,OAAO,EAAE,QAAQ,EAAE,MAAM,wCAAwC,CAAC;AAClE,OAAO,EAAE,KAAK,EAAE,MAAM,8BAA8B,CAAC;AAWrD,OAAO,EAAE,uBAAuB,EAAiC,MAAM,0BAA0B,CAAC;AAMlG;;GAEG;AACH,qBAAa,eAAgB,SAAQ,SAAS;IAE1C;;;;;OAKG;IACH,OAAO,CAAC,WAAW;IA0KnB,cAAc;IACd,YAAY,CAAC,EAAE,EAAE,KAAK,EAAE,IAAI,UAAQ,EAAE,EAAE,SAAI;IAmB5C;;OAEG;IACH,QAAQ,CAAC,SAAS,EAAE,SAAS,EAAE,EAAE,EAAE,EAAE,KAAK,EAAE,EAAE,SAAI,GAAG,KAAK,EAAE;IAW5D,gBAAgB,CAAC,EAAE,EAAE;QAAE,SAAS,EAAE,MAAM,CAAC;QAAC,YAAY,EAAE,mBAAmB,CAAC;KAAE,EAAE,QAAQ,EAAE,SAAS,EAAE,cAAc,SAAI,GAAG,KAAK,EAAE;IAgDjI,oBAAoB,CAAC,KAAK,EAAE,YAAY,EAAE,WAAW,EAAE,QAAQ,EAAE,cAAc,SAAI,GAAG,KAAK,EAAE;IAsC7F,OAAO,CAAC,aAAa;IA2BrB;;;;;OAKG;IACH,OAAO,CAAC,WAAW;IAwCnB,aAAa,CAAC,EAAE,EAAE,KAAK;IAoBvB,iBAAiB,CAAC,EAAE,EAAE,KAAK;IAwC3B,eAAe,CAAC,EAAE,EAAE,KAAK;IAsBzB,kBAAkB,CAAC,KAAK,EAAE,mBAAmB,EAAE,KAAK,EAAE,KAAK,EAAE,WAAW,EAAE,MAAM;CAsInF;AAED,wBAAgB,0BAA0B,CAAC,EAAE,EAAE,KAAK;;kBAOT,WAAW;;;EA4OrD"}
|
97
types/GraphicsSystem/Viewer.d.ts
vendored
Normal file
97
types/GraphicsSystem/Viewer.d.ts
vendored
Normal file
@@ -0,0 +1,97 @@
|
||||
import { Matrix4, Object3D, Scene, Vector2, Vector3, WebGLRenderer } from 'three';
|
||||
import { EffectComposer } from "three/examples/jsm/postprocessing/EffectComposer";
|
||||
import { RenderPass } from "three/examples/jsm/postprocessing/RenderPass";
|
||||
import { AAType } from '../Common/SystemEnum';
|
||||
import { Database } from '../DatabaseServices/Database';
|
||||
import { Entity } from '../DatabaseServices/Entity/Entity';
|
||||
import { ViewportEntity } from '../DatabaseServices/ViewportEntity';
|
||||
import { CameraUpdate } from './CameraUpdate';
|
||||
import { GripScene } from './GripScene';
|
||||
import { IViewer } from './IView';
|
||||
import { OutlinePass } from './OutlinePass';
|
||||
import { PreViewer } from './PreViewer';
|
||||
import { RenderType } from './RenderType';
|
||||
export declare class Viewer {
|
||||
canvasContainer: HTMLElement;
|
||||
protected NeedUpdate: boolean;
|
||||
DisableRenderer: boolean;
|
||||
CameraCtrl: CameraUpdate;
|
||||
LookTarget: Vector3;
|
||||
Renderer: WebGLRenderer;
|
||||
PreViewer: PreViewer;
|
||||
RendererFollowView: boolean;
|
||||
/**使用后期渲染器 */
|
||||
UsePass: boolean;
|
||||
/**后期渲染器 */
|
||||
Composer: EffectComposer;
|
||||
_AAType: AAType;
|
||||
RenderPass: RenderPass;
|
||||
OutlinePass: OutlinePass;
|
||||
private _SMAAPass;
|
||||
private _Scene;
|
||||
private _RenderSelectScene;
|
||||
GripScene: GripScene;
|
||||
private _Width;
|
||||
private _Height;
|
||||
private _NeedUpdateEnts;
|
||||
isLayout: boolean;
|
||||
ViewPorts: ViewportEntity[];
|
||||
LayoutScene: Scene;
|
||||
CurrentViewport: ViewportEntity;
|
||||
constructor(canvasContainer: HTMLElement);
|
||||
get Scene(): Scene;
|
||||
set Scene(s: Scene);
|
||||
get Camera(): import("three").PerspectiveCamera | import("three").OrthographicCamera;
|
||||
get Width(): number;
|
||||
get Height(): number;
|
||||
set AAType(type: AAType);
|
||||
get AAType(): AAType;
|
||||
InitRender(canvasContainer: HTMLElement): void;
|
||||
OnSize: (width?: number, height?: number) => void;
|
||||
OnSizeEvent(): void;
|
||||
private _TempMove;
|
||||
StartRender: () => void;
|
||||
UpdateRender(): void;
|
||||
Render(): void;
|
||||
private _constant;
|
||||
private _planNormal;
|
||||
ScreenToWorld(pt: Vector3, planNormal?: Vector3, constant?: Vector3): Vector3;
|
||||
/**
|
||||
* 世界坐标系转到屏幕坐标系的变换矩阵
|
||||
* wcsP.applyMatrix4(dcs) => dcsP;
|
||||
*/
|
||||
get DCS(): Matrix4;
|
||||
WorldToScreen(pt: Vector3): Vector3;
|
||||
/**
|
||||
* 更新视角观测目标(物体中心)
|
||||
*/
|
||||
UpdateLockTarget(): void;
|
||||
IsLookSelect: boolean;
|
||||
private _OldUsePass;
|
||||
StartLookSelect(): void;
|
||||
EndLookSelect(): void;
|
||||
/**当前相机控制 */
|
||||
get CameraControl(): CameraUpdate;
|
||||
Rotate(mouseMove: Vector3): void;
|
||||
Pan(mouseMove: Vector3): void;
|
||||
Zoom(scale: number, center?: Vector3): void;
|
||||
ZoomAll(UpdateRender?: boolean): void;
|
||||
ZoomtoEntitys(ens: Entity[]): void;
|
||||
ViewToTop(): void;
|
||||
ViewToFront(): void;
|
||||
ViewToSwiso(): void;
|
||||
/**
|
||||
* 获得当前视图显示图元的对象列表(Threejs对象).
|
||||
*/
|
||||
get VisibleObjects(): Object3D[];
|
||||
get VisibleEntitys(): Entity[];
|
||||
private LazyRenderDatabase;
|
||||
RenderDatabase(db: Database): void;
|
||||
RenderDatabaseEndEvent(): void;
|
||||
UpdateRenderType(db: Database, type: RenderType): Promise<void>;
|
||||
SwitchLayout(): void;
|
||||
LayoutRenderEntity(en: Entity): void;
|
||||
ViewportPoint(pt: Vector3 | Vector2, viewport: ViewportEntity): void;
|
||||
GetIViewer(pts: (Vector3 | Vector2)[]): IViewer;
|
||||
}
|
||||
//# sourceMappingURL=Viewer.d.ts.map
|
1
types/GraphicsSystem/Viewer.d.ts.map
Normal file
1
types/GraphicsSystem/Viewer.d.ts.map
Normal file
@@ -0,0 +1 @@
|
||||
{"version":3,"file":"Viewer.d.ts","sourceRoot":"","sources":["../../../src/GraphicsSystem/Viewer.ts"],"names":[],"mappings":"AACA,OAAO,EAA+B,OAAO,EAAE,QAAQ,EAAoB,KAAK,EAAE,OAAO,EAAE,OAAO,EAAE,aAAa,EAAE,MAAM,OAAO,CAAC;AACjI,OAAO,EAAE,cAAc,EAAE,MAAM,kDAAkD,CAAC;AAClF,OAAO,EAAE,UAAU,EAAE,MAAM,8CAA8C,CAAC;AAW1E,OAAO,EAAE,MAAM,EAAE,MAAM,sBAAsB,CAAC;AAE9C,OAAO,EAAE,QAAQ,EAAE,MAAM,8BAA8B,CAAC;AAExD,OAAO,EAAE,MAAM,EAAE,MAAM,mCAAmC,CAAC;AAI3D,OAAO,EAAE,cAAc,EAAE,MAAM,oCAAoC,CAAC;AAQpE,OAAO,EAAc,YAAY,EAAE,MAAM,gBAAgB,CAAC;AAC1D,OAAO,EAAE,SAAS,EAAE,MAAM,aAAa,CAAC;AACxC,OAAO,EAAE,OAAO,EAAE,MAAM,SAAS,CAAC;AAClC,OAAO,EAAE,WAAW,EAAE,MAAM,eAAe,CAAC;AAC5C,OAAO,EAAE,SAAS,EAAE,MAAM,aAAa,CAAC;AACxC,OAAO,EAAc,UAAU,EAAE,MAAM,cAAc,CAAC;AAEtD,qBAAa,MAAM;IAyCI,eAAe,EAAE,WAAW;IAvC/C,SAAS,CAAC,UAAU,EAAE,OAAO,CAAQ;IACrC,eAAe,UAAS;IAExB,UAAU,eAAsB;IAEhC,UAAU,EAAE,OAAO,CAAiB;IAGpC,QAAQ,EAAE,aAAa,CAAC;IAExB,SAAS,EAAE,SAAS,CAAC;IAErB,kBAAkB,UAAQ;IAE1B,aAAa;IACb,OAAO,UAAS;IAChB,WAAW;IACX,QAAQ,EAAE,cAAc,CAAC;IAEzB,OAAO,EAAE,MAAM,CAAe;IAC9B,UAAU,EAAE,UAAU,CAAC;IACvB,WAAW,EAAE,WAAW,CAAC;IAEzB,OAAO,CAAC,SAAS,CAAW;IAE5B,OAAO,CAAC,MAAM,CAAoB;IAClC,OAAO,CAAC,kBAAkB,CAAa;IAEvC,SAAS,EAAE,SAAS,CAAC;IAGrB,OAAO,CAAC,MAAM,CAAS;IACvB,OAAO,CAAC,OAAO,CAAS;IACxB,OAAO,CAAC,eAAe,CAAqB;IAC5C,QAAQ,UAAS;IACjB,SAAS,EAAE,cAAc,EAAE,CAAM;IACjC,WAAW,QAAe;IAC1B,eAAe,EAAE,cAAc,CAAC;gBAEb,eAAe,EAAE,WAAW;IA4E/C,IAAI,KAAK,IAWI,KAAK,CAFjB;IAED,IAAI,KAAK,CAAC,CAAC,EAAE,KAAK,EASjB;IAED,IAAI,MAAM,2EAGT;IACD,IAAI,KAAK,WAGR;IACD,IAAI,MAAM,WAGT;IACD,IAAI,MAAM,CAAC,IAAI,EAAE,MAAM,EAoBtB;IACD,IAAI,MAAM,IArBO,MAAM,CAwBtB;IAGD,UAAU,CAAC,eAAe,EAAE,WAAW;IA4CvC,MAAM,4CAkBJ;IAEF,WAAW;IAEX,OAAO,CAAC,SAAS,CAAe;IAChC,WAAW,aA+DT;IAEF,YAAY;IAKZ,MAAM;IAsGN,OAAO,CAAC,SAAS,CAAe;IAChC,OAAO,CAAC,WAAW,CAAe;IAClC,aAAa,CAAC,EAAE,EAAE,OAAO,EAAE,UAAU,CAAC,EAAE,OAAO,EAAE,QAAQ,CAAC,EAAE,OAAO;IAkBnE;;;OAGG;IACH,IAAI,GAAG,YAgBN;IAED,aAAa,CAAC,EAAE,EAAE,OAAO,GAAG,OAAO;IAYnC;;OAEG;IACH,gBAAgB;IAmChB,YAAY,UAAS;IACrB,OAAO,CAAC,WAAW,CAAU;IAC7B,eAAe;IAUf,aAAa;IASb,YAAY;IACZ,IAAI,aAAa,iBAKhB;IAED,MAAM,CAAC,SAAS,EAAE,OAAO;IAMzB,GAAG,CAAC,SAAS,EAAE,OAAO;IAKtB,IAAI,CAAC,KAAK,EAAE,MAAM,EAAE,MAAM,CAAC,EAAE,OAAO;IAKpC,OAAO,CAAC,YAAY,UAAO;IAgB3B,aAAa,CAAC,GAAG,EAAE,MAAM,EAAE;IAgB3B,SAAS;IAKT,WAAW;IAKX,WAAW;IAMX;;OAEG;IACH,IAAI,cAAc,IAAI,QAAQ,EAAE,CAW/B;IAED,IAAI,cAAc,IAAI,MAAM,EAAE,CAW7B;IAGD,OAAO,CAAC,kBAAkB,CAAa;IAEvC,cAAc,CAAC,EAAE,EAAE,QAAQ;IA8N3B,sBAAsB;IAEhB,gBAAgB,CAAC,EAAE,EAAE,QAAQ,EAAE,IAAI,EAAE,UAAU;IA8BrD,YAAY;IAwBZ,kBAAkB,CAAC,EAAE,EAAE,MAAM;IAkB7B,aAAa,CAAC,EAAE,EAAE,OAAO,GAAG,OAAO,EAAE,QAAQ,EAAE,cAAc;IAQ7D,UAAU,CAAC,GAAG,EAAE,CAAC,OAAO,GAAG,OAAO,CAAC,EAAE;CAgBxC"}
|
11
types/GraphicsSystem/WebRtcRenderer.d.ts
vendored
Normal file
11
types/GraphicsSystem/WebRtcRenderer.d.ts
vendored
Normal file
@@ -0,0 +1,11 @@
|
||||
import { PixelStreaming } from '@epicgames-ps/lib-pixelstreamingfrontend-ue5.2';
|
||||
export declare class WebRtcRenderer {
|
||||
pixelStreaming: PixelStreaming;
|
||||
canUse: boolean;
|
||||
constructor();
|
||||
private Connect;
|
||||
OnLinkEvent(isLink: boolean): void;
|
||||
StartRenderer(): Promise<void>;
|
||||
EndRenderer(): void;
|
||||
}
|
||||
//# sourceMappingURL=WebRtcRenderer.d.ts.map
|
1
types/GraphicsSystem/WebRtcRenderer.d.ts.map
Normal file
1
types/GraphicsSystem/WebRtcRenderer.d.ts.map
Normal file
@@ -0,0 +1 @@
|
||||
{"version":3,"file":"WebRtcRenderer.d.ts","sourceRoot":"","sources":["../../../src/GraphicsSystem/WebRtcRenderer.ts"],"names":[],"mappings":"AAAA,OAAO,EAAkB,cAAc,EAAE,MAAM,gDAAgD,CAAC;AAQhG,qBAAa,cAAc;IAEvB,cAAc,EAAE,cAAc,CAAC;IACnB,MAAM,UAAS;;YAKb,OAAO;IAoDrB,WAAW,CAAC,MAAM,EAAE,OAAO;IAErB,aAAa;IAkBnB,WAAW;CAgBd"}
|
Reference in New Issue
Block a user