diff --git a/api.esm.js b/api.esm.js index b622b42..f316891 100644 --- a/api.esm.js +++ b/api.esm.js @@ -1,31 +1,29 @@ -import geom2 from '@jscad/modeling/src/geometries/geom2'; -import geom3, { toPolygons, transform as transform$1 } from '@jscad/modeling/src/geometries/geom3'; -import poly3, { create } from '@jscad/modeling/src/geometries/poly3'; -import mat4 from '@jscad/modeling/src/maths/mat4'; import { measureAggregateVolume, measureBoundingBox as measureBoundingBox$1 } from '@jscad/modeling/src/measurements'; +import { Vector3, FrontSide, LineDashedMaterial, Vector2 as Vector2$1, DoubleSide, MeshBasicMaterial, LineBasicMaterial, LineDashDotMaterial, LineDashDoubleDotMaterial, LineCenterMaterial, ShaderMaterial, Color, Matrix4, Box3, MeshPhysicalMaterial, ClampToEdgeWrapping, Object3D, MathUtils, Quaternion, BufferGeometry, Shape as Shape$1, ShapeGeometry, BufferAttribute, Line as Line$1, Plane as Plane$1, Line3, EllipseCurve, CatmullRomCurve3, Box2 as Box2$1, Float32BufferAttribute, Path as Path$1, Geometry, Face3, LineSegments, Mesh, CylinderBufferGeometry, InstancedInterleavedBuffer, InterleavedBufferAttribute, ShapeUtils, BoxBufferGeometry, BackSide, ExtrudeGeometry, Group, BoxGeometry, Triangle, Euler, ShapeBufferGeometry, OrthographicCamera, PerspectiveCamera, AmbientLight as AmbientLight$1, DirectionalLightHelper, SphereBufferGeometry, Matrix3, DirectionalLight as DirectionalLight$1, HemisphereLight as HemisphereLight$1, MirroredRepeatWrapping, Texture, ImageLoader, Scene, WebGLRenderTarget, Frustum, MeshNormalMaterial, TextureLoader, PointLight as PointLight$1, SphereGeometry, RectAreaLight as RectAreaLight$1, SpotLight as SpotLight$1, ConeGeometry, PointsMaterial, Points, Raycaster } from 'three'; +import { Line2 } from 'three/examples/jsm/lines/Line2'; +import { LineGeometry } from 'three/examples/jsm/lines/LineGeometry'; +import { LineSegments2 } from 'three/examples/jsm/lines/LineSegments2'; +import { LineSegmentsGeometry } from 'three/examples/jsm/lines/LineSegmentsGeometry'; +import geom3, { toPolygons, transform as transform$1 } from '@jscad/modeling/src/geometries/geom3'; +import mat4 from '@jscad/modeling/src/maths/mat4'; import measureBoundingBox from '@jscad/modeling/src/measurements/measureBoundingBox'; -import { intersect, scission } from '@jscad/modeling/src/operations/booleans'; import splitPolygonByPlane from '@jscad/modeling/src/operations/booleans/trees/splitPolygonByPlane'; +import retessellate from '@jscad/modeling/src/operations/modifiers/retessellate'; +import { transform } from '@jscad/modeling/src/operations/transforms'; +import { LineMaterial } from 'three/examples/jsm/lines/LineMaterial'; +import { iaop, end } from 'xaop'; +import poly3, { create } from '@jscad/modeling/src/geometries/poly3'; +import Flatbush from 'flatbush'; +import { intersect, scission } from '@jscad/modeling/src/operations/booleans'; +import geom2 from '@jscad/modeling/src/geometries/geom2'; import extrudeLinear from '@jscad/modeling/src/operations/extrusions/extrudeLinear'; import extrudeRotate from '@jscad/modeling/src/operations/extrusions/extrudeRotate'; import { retessellate as retessellate$1 } from '@jscad/modeling/src/operations/modifiers'; -import retessellate from '@jscad/modeling/src/operations/modifiers/retessellate'; -import { transform } from '@jscad/modeling/src/operations/transforms'; -import Flatbush from 'flatbush'; import * as clipperLib from 'js-angusj-clipper/web'; -import { EndType, JoinType } from 'js-angusj-clipper/web'; -import pako from 'pako'; +import { JoinType, EndType } from 'js-angusj-clipper/web'; import polylabel from 'polylabel'; -import { AmbientLight as AmbientLight$1, BackSide, Box2 as Box2$1, Box3, BoxBufferGeometry, BoxGeometry, BufferAttribute, BufferGeometry, CatmullRomCurve3, ClampToEdgeWrapping, Color, ConeGeometry, CylinderBufferGeometry, DirectionalLight as DirectionalLight$1, DirectionalLightHelper, DoubleSide, EllipseCurve, Euler, ExtrudeGeometry, Face3, Float32BufferAttribute, FrontSide, Frustum, Geometry, Group, HemisphereLight as HemisphereLight$1, ImageLoader, InstancedInterleavedBuffer, InterleavedBufferAttribute, Line as Line$1, Line3, LineBasicMaterial, LineCenterMaterial, LineDashDotMaterial, LineDashDoubleDotMaterial, LineDashedMaterial, LineSegments, MathUtils, Matrix3, Matrix4, Mesh, MeshBasicMaterial, MeshNormalMaterial, MeshPhysicalMaterial, MirroredRepeatWrapping, Object3D, OrthographicCamera, Path as Path$1, PerspectiveCamera, Plane as Plane$1, PointLight as PointLight$1, Points, PointsMaterial, Quaternion, Raycaster, RectAreaLight as RectAreaLight$1, Scene, ShaderMaterial, Shape as Shape$1, ShapeBufferGeometry, ShapeGeometry, ShapeUtils, SphereBufferGeometry, SphereGeometry, SpotLight as SpotLight$1, Texture, TextureLoader, Triangle, Vector2 as Vector2$1, Vector3, WebGLRenderTarget } from 'three'; -import { Line2 } from 'three/examples/jsm/lines/Line2'; -import { LineGeometry } from 'three/examples/jsm/lines/LineGeometry'; -import { LineMaterial } from 'three/examples/jsm/lines/LineMaterial'; -import { LineSegments2 } from 'three/examples/jsm/lines/LineSegments2'; -import { LineSegmentsGeometry } from 'three/examples/jsm/lines/LineSegmentsGeometry'; -import { end, iaop } from 'xaop'; function observable() { }; function toJS() { }; - /****************************************************************************** Copyright (c) Microsoft Corporation. @@ -3681,7 +3679,7 @@ function eval2(expr, params, defaultParam) { MathUtils.degToRad; MathUtils.RAD2DEG; MathUtils.DEG2RAD; - + let abs = Math.abs; let acos = Math.acos; let acosh = Math.acosh; @@ -3732,7 +3730,7 @@ function eval2(expr, params, defaultParam) { let R2D = MathUtils.RAD2DEG; let D2R = MathUtils.DEG2RAD; let fix = FixedNotZero; - + let code = ""; //模板材质变量的value默认是"",会导致eval报错,params[name]为""时换成0 if (params) @@ -15158,9 +15156,9 @@ var FaceDirection; class ArcBoardBuild { //弃用 // private _SweepParamRanges: [number, number][];//Path 每段的起点参数和终点参数 基于SweepCurves1 - constructor(_board, + constructor(_board, //放样路径 - _SweepPath = _board.GetSweepPath(), + _SweepPath = _board.GetSweepPath(), //路径基于板旋转 _SweepAngle = _board.SweepAngle, _FaceDir = _board.SweepVisibleFace) { this._board = _board; @@ -36274,15 +36272,15 @@ let RoomWallLine = class RoomWallLine extends RoomWallBase { geo.vertices.push(p1, p2, p3, p4, pz1, pz2, pz3, pz4); geo.faces.push( //底部 - new Face3(0, 2, 1, normaln), new Face3(1, 2, 3, normaln), + new Face3(0, 2, 1, normaln), new Face3(1, 2, 3, normaln), //顶部 - new Face3(0 + 4, 1 + 4, 2 + 4, normal), new Face3(1 + 4, 3 + 4, 2 + 4, normal), + new Face3(0 + 4, 1 + 4, 2 + 4, normal), new Face3(1 + 4, 3 + 4, 2 + 4, normal), //开始盖子 - new Face3(0, 1, 5, parse.Direction.clone().negate()), new Face3(0, 5, 4, parse.Direction.clone().negate()), + new Face3(0, 1, 5, parse.Direction.clone().negate()), new Face3(0, 5, 4, parse.Direction.clone().negate()), //结束盖子 - new Face3(2, 7, 3, parse.Direction), new Face3(2, 6, 7, parse.Direction), + new Face3(2, 7, 3, parse.Direction), new Face3(2, 6, 7, parse.Direction), //left - new Face3(0, 6, 2, parse.LeftDir), new Face3(0, 4, 6, parse.LeftDir), + new Face3(0, 6, 2, parse.LeftDir), new Face3(0, 4, 6, parse.LeftDir), //right new Face3(1, 3, 7, parse.LeftDir.clone().negate()), new Face3(1, 7, 5, parse.LeftDir.clone().negate())); //x @@ -36291,15 +36289,15 @@ let RoomWallLine = class RoomWallLine extends RoomWallBase { let z = this._Height * 1e-3; geo.faceVertexUvs[0].push( //floor - [new Vector2$1(0, 0), new Vector2$1(x, 0), new Vector2$1(0, y)], [new Vector2$1(0, y), new Vector2$1(x, 0), new Vector2$1(x, y)], + [new Vector2$1(0, 0), new Vector2$1(x, 0), new Vector2$1(0, y)], [new Vector2$1(0, y), new Vector2$1(x, 0), new Vector2$1(x, y)], //top - [new Vector2$1(0, 0), new Vector2$1(0, y), new Vector2$1(x, 0)], [new Vector2$1(0, y), new Vector2$1(x, y), new Vector2$1(x, 0)], + [new Vector2$1(0, 0), new Vector2$1(0, y), new Vector2$1(x, 0)], [new Vector2$1(0, y), new Vector2$1(x, y), new Vector2$1(x, 0)], //start lid - [new Vector2$1(0, 0), new Vector2$1(y, 0), new Vector2$1(y, z)], [new Vector2$1(0, 0), new Vector2$1(y, z), new Vector2$1(0, z)], + [new Vector2$1(0, 0), new Vector2$1(y, 0), new Vector2$1(y, z)], [new Vector2$1(0, 0), new Vector2$1(y, z), new Vector2$1(0, z)], //end lid - [new Vector2$1(y, 0), new Vector2$1(0, z), new Vector2$1(0, 0)], [new Vector2$1(y, 0), new Vector2$1(y, z), new Vector2$1(0, z)], + [new Vector2$1(y, 0), new Vector2$1(0, z), new Vector2$1(0, 0)], [new Vector2$1(y, 0), new Vector2$1(y, z), new Vector2$1(0, z)], //left - [new Vector2$1(0, 0), new Vector2$1(x, z), new Vector2$1(x, 0)], [new Vector2$1(0, 0), new Vector2$1(0, z), new Vector2$1(x, z)], + [new Vector2$1(0, 0), new Vector2$1(x, z), new Vector2$1(x, 0)], [new Vector2$1(0, 0), new Vector2$1(0, z), new Vector2$1(x, z)], //right [new Vector2$1(0, 0), new Vector2$1(x, 0), new Vector2$1(0, z)], [new Vector2$1(0, 0), new Vector2$1(0, z), new Vector2$1(0, z)]); } @@ -39034,7 +39032,7 @@ function UpdateStartEndPoint(curve) { } let RoomWallArc = class RoomWallArc extends RoomWallBase { - constructor(_Center = new Vector3(), _Radius = 0.1, _StartAngle = 0.1, _EndAngle = 0.1, + constructor(_Center = new Vector3(), _Radius = 0.1, _StartAngle = 0.1, _EndAngle = 0.1, /** * 曲线为顺时针 */ @@ -41370,7 +41368,7 @@ class PromptDistendResult extends PromptResult { class PromptEntityResult extends PromptResult { constructor( //选择到的图形 - Entity, + Entity, //点取的点 Point, Object, IsCircle, Curve3dParam) { super(); @@ -51702,9 +51700,9 @@ let AlignedDimension = class AlignedDimension extends Dimension { /**构造函数提供的点在对象坐标系内部 */ constructor( //针脚 - _FootP1 = new Vector3(), _FootP2 = new Vector3(), + _FootP1 = new Vector3(), _FootP2 = new Vector3(), //肩膀 - _ArmP1 = new Vector3(), _ArmP2 = new Vector3(), _TextRotation = null, + _ArmP1 = new Vector3(), _ArmP2 = new Vector3(), _TextRotation = null, //当尺寸线放不下文字时,使用引线 _UseLead = true, _RoomName = "", _CabinetName = "") { super(); @@ -57846,124 +57844,6 @@ TemplateCirArray = __decorate([ Factory ], TemplateCirArray); -function GetCurHost() { - let searchParams = new URLSearchParams(globalThis.location?.search); - if (searchParams.has("server")) - return searchParams.get("server"); - else { - let hostname = globalThis.location?.hostname; - switch (hostname) { - case "cfcad.cn": - case "www.cfcad.cn": - return "https://api.cfcad.cn"; - case "vip.cfcad.cn": - return "https://vapi.cfcad.cn"; - case "v.cfcad.cn": - return "https://vapi.cfcad.cn"; - case "t.cfcad.cn": - return "https://tapi.cfcad.cn:7779"; - case "tvip.cfcad.cn": - return "https://tvapi.cfcad.cn:7779"; - case "tv.cfcad.cn": - return "https://tvapi.cfcad.cn:7779"; - default: - return "https://tapi.cfcad.cn:7779"; - } - } -} -const CURRENT_HOST = GetCurHost(); -const TemplateUrls = { - create: CURRENT_HOST + "/CAD-moduleCreate", - delete: CURRENT_HOST + "/CAD-moduleDelete", - detail: CURRENT_HOST + "/CAD-moduleDetail", - list: CURRENT_HOST + "/CAD-moduleList", - update: CURRENT_HOST + "/CAD-moduleUpdate", - search: CURRENT_HOST + "/GoodsSearch-WebCad", - move: CURRENT_HOST + "/CAD-moduleMove", - check: CURRENT_HOST + "/GoodsSearch-moduleManage", - uploadCover: CURRENT_HOST + "/CAD-moduleDiyLogo", - collection: CURRENT_HOST + "/CAD-colModuleList", - publishing: CURRENT_HOST + "/CAD-moduleDeploy", -}; - -//解压base64 -function inflateBase64(base64) { - let binaryString = atob(base64); - let data = pako.inflate(binaryString, { to: "string" }); - return data; -} - -/** - * 删除模块节点,同时会删除其子节点 - */ -function DeleteArrayTempate(template) { - template.Traverse(t => { - for (let id of t.Objects) { - if (!id.IsErase) { - let e = id.Object; - e.Erase(); - } - } - t.Erase(); - }); - if (template.Parent?.Object) { - let parent = template.Parent.Object; - arrayRemoveOnce(parent.Children, template.Id); - } -} -async function GetArrayTemplate(tid, props) { - let data = await PostJson(TemplateUrls.detail, { module_id: tid }); - if (data.err_code === 0) { - let file = JSON.parse(inflateBase64(data.modules.file)); - let f = new CADFiler(file); - let db = new Database(false, false, true).FileRead(f); - let template = db.TemplateTable.Objects[0].Root; - if (props) - for (let par of props) { - let p = template.GetParam(par.name); - if (p) - p.expr = par.expr; - } - return template; - } -} -var RequestStatus; -(function (RequestStatus) { - RequestStatus[RequestStatus["Ok"] = 0] = "Ok"; - RequestStatus[RequestStatus["None"] = -1] = "None"; - RequestStatus[RequestStatus["OffLine"] = 44444] = "OffLine"; - RequestStatus[RequestStatus["NoLogin"] = 88888] = "NoLogin"; - RequestStatus[RequestStatus["CreateTempNoLogo"] = 802] = "CreateTempNoLogo"; -})(RequestStatus || (RequestStatus = {})); -async function PostJson(url, body) { - let res = await Post(url, JSON.stringify(body)); - return res; -} -async function Post(url, body) { - try { - let res = await fetch(url, { - method: "POST", - mode: "cors", - credentials: "include", - body, - }); - let result = await res.json(); - if (result.err_code === undefined) - return result; - switch (result.err_code) { - case RequestStatus.Ok: - break; - default: - Log("获取模块错误", LogType.Error); - } - return result; - } - catch (error) { - // ReportError(`请求url错误:${url}`); - return { err_code: RequestStatus.None, err_msg: `请求失败,地址:${url}` }; - } -} - let TemplateCurveArray = class TemplateCurveArray extends TemplateArray { constructor() { super(); @@ -58216,70 +58096,6 @@ let TemplateCurveArray = class TemplateCurveArray extends TemplateArray { } async Update() { await super.Update(); - //临时DB 克隆的阵列对象 - if (!this.Db.IsDefaultDatabase) - return; - const Path = this._DependCurveId?.Object; - if (!Path || !Path.Length) - return; - // 尝试获取第1-1-1个模块 - if (!this._OriginArrayTempObjectId?.Object) - this._OriginArrayTempObjectId = this.Children[0]; - if (!(this._OriginArrayTempObjectId && !this._OriginArrayTempObjectId.IsErase && this._OriginArrayTempObjectId.Object?.AllEntitys?.length)) { - if (this.IsUseTempArray) { - let temp = await GetArrayTemplate(this._OriginArrayTemplateId, this._OriginArrayTemplateParam); - if (temp) { - for (let children of [...this.Children]) - DeleteArrayTempate(children.Object); - let originTemp = this.Db.WblockCloneObejcts([temp], this.Db.TemplateTable, new Map(), DuplicateRecordCloning.Ignore)[0]; - this._OriginArrayTempObjectId = originTemp.Id; - this.SetRoomNameCabinetName(originTemp); - } - else { - Log("模块获取失败(可能不是您店铺的模块或模块已被删除)!!"); - return; - } - } - else { - Log("实体获取失败(可能已被删除)!!"); - return; - } - } - const OriginArrayTemp = this._OriginArrayTempObjectId.Object; - if (!OriginArrayTemp.AllEntitys.length) { - Log("阵列模块无实体"); - return; - } - await this.ParseCaCheParams(); - this.UpdateTempArray(); - } - UpdateTempArray() { - const Count = this.CacheCount; - //将多余X列删除 - if (Count < this.Children.length) { - for (let children of this.Children.splice(Count, this.Children.length - Count)) { - let temp = children.Object; - if (temp) - DeleteArrayTempate(temp); - } - } - if (!Count) - return; - const OriginArrayTemp = this._OriginArrayTempObjectId.Object; - //阵列模块用于克隆 现将父层置空防止克隆出错 - OriginArrayTemp.Parent = undefined; - this.SetTempParams(OriginArrayTemp, 0); - for (let i = 0; i < Count - 1; i++) { - let temp; - if (i < this.Children.length) { - //修改子层存在的模块参数 - temp = this.Children[i].Object; - this.SetTempParams(temp, i + 1); - } - else - this.BuildArrayTemplate(i + 1); - } - this.Children.unshift(OriginArrayTemp.objectId); } //#region -------------------------File------------------------- //对象将自身数据写入到文件. @@ -58889,5 +58705,5 @@ ViewportEntity2 = __decorate([ Factory ], ViewportEntity2); -export { AlignedDimension, AlignLineGroupRecord, AlignLineGroupTable, AllObjectData, AmbientLight, applyMixins, Arc, ArcBoardBuild, ArcDimension, AxisCS, BlockTable, BlockTableRecord, Board, boardUVGenerator, boardUVGenerator2, BoxSolid, BUL_IS_LINE_FUZZ, BulkheadCeiling, BulkheadCeiling_ContourType, CADFactory, CADFiler, CADObject, CameraSnapshootRecord, CameraType, CameraUpdate, Circle, clipperCpp, ColorInTransparent, CommandHistoryRecord, CompositeEntity, ContourTreeNode, CreateObjectData, CSG2Geometry, CSG2Geometry2, Curve, Curve3d, CURVE_DIR_TYPE_KEY, CURVE_FACE_TYPE_KEY, CURVE_MESH_NAMES, CURVE_WALL_TYPE_KEY, CurveTapeShape, CylinderHole, Cylineder, Database, DbCurve, DbText, DepthType, DiameterDimension, Dimension, DimStyleRecord, DimStyleTable, DimTextPosDir, DirectionalLight, DisposeTextShapeCache, DoorSpaceTemplateRecord, DuplicateRecordCloning, Ellipse, Entity, Entity3DS, EntityColorHistoryRecord, EntityFbx, EntityOBJ, EntityPLY, EntityRef, EntityRefModel, EntitySTL, EntityX3D, enumToArray, EraseEntityData, ExtendType$1 as ExtendType, ExtrudeBuildConfig, ExtrudeGeometryBuilder, ExtrudeHole, ExtrudeSolid, FaceEntity, Factory, FastDrillingEdgeGeometry, FastDrillingMeshGeometry, FastMeshGeometry, FontStyleRecord, FontStyleTable, GangDrillType, GenLocalUv, Geometry2CSG, Geometry2CSG2, GetBoxGeoBufferGeometry, GetHoleLengthOfIndex, Groove, GroupRecord, GroupTable, GroupType, HardwareCompositeEntity, HardwareTopline, HemisphereLight, HingeSpaceTemplateRecord, HistoricManage, HistorycRecord, Hole, Image, InitClipperCpp, IsBigHole, IsPhysical, LayerNode, LayerTable, LayerTableRecord, LeadRadiusDimension, Light, Line, LineAngularDimension, LinearDimension, LineHeightScaleMap, MaterialTableRecord, MaxDrawGrooveCount, MLeaderDimension, NameData, ObjectAllDataHistoryRecord, ObjectCollection, ObjectId, ObjectIdData, ObjectTreeData, OneCabinetRecord, PhysicalMaterialRecord, Point, PointLight, Polyline, Positioning, Positioning2Point, Positioning3Point, PositioningBoardSpace, PositioningClampSpace, PositioningFixed, PositioningHandleSpace, PositioningTemporary, ProcessingGroupRecord, ProcessingGroupTable, Purge, PurgeTemplateTreeRoot, RadiusDimension, RectAreaLight, Region, RelevancyType, RemoveObjectData, RenderState, RenderType, RevolveSolid, ROOM_REGION_CURVES_KEY, RoomBase, RoomFlatBase, RoomFlatFloor, RoomFlatTop, RoomHoleBase, RoomHoleLine, RoomHolePolyline, RoomRegion, RoomRegionParse, RoomWallArc, RoomWallBase, RoomWallLine, RoomWallParse, SealSolid, Shape2, Spline, SpotLight, Status, SubtractRange, SubtractRange2, SweepSolid, SymbolTable, SymbolTableRecord, Tape, TempalteActionRadiusType, TempateDefaultParamCount, TempateThicknessAction, TemplateAction, TemplateaRadiusAction, TemplateArcWindowRecord, TemplateArray, TemplateBehindBoard, TemplateBoardRecord, TemplateCirArray, TemplateCurveArray, TemplateEntityRef, TemplateFilletAction, TemplateKuGanRecord, TemplateLatticeRecord, TemplateLayerBoard, TemplateLeftRightBoardRecord, TemplateMaterialAction, TemplateMoveAction, TemplateParam, TemplateRecord, TemplateRectArray, TemplateRoomDoorRecord, TemplateSetSealAction, TemplateSizeBoard, TemplateStretchGripAction, TemplateStretchScaleBoxAction, TemplateTable, TemplateTopBottomBoard, TemplateVerticalBoard, TemplateVisualSpace, TemplateWindowRecord, TemplateWineRackRecord, TempPolyline$1 as TempPolyline, Text, TEXT_HEIGHT_SCALE, TextAligen, TextureTable, TextureTableEventBus, TextureTableRecord, ThicknessDirection, UpdateDraw, UpdateHoleFakerWallsAndUpdateDraw, UpdateRelevanceWallHole, UpdateTempPolyline, UpdateWallHolesDataAndUpdateDraw, UVFullType, UVType, ViewNearMinSize, ViewportEntity, ViewportEntity2, VisualSpaceBox, WallCurveDirType, WallFaceType }; +export { AlignLineGroupRecord, AlignLineGroupTable, AlignedDimension, AllObjectData, AmbientLight, Arc, ArcBoardBuild, ArcDimension, AxisCS, BUL_IS_LINE_FUZZ, BlockTable, BlockTableRecord, Board, BoxSolid, BulkheadCeiling, BulkheadCeiling_ContourType, CADFactory, CADFiler, CADObject, CSG2Geometry, CSG2Geometry2, CURVE_DIR_TYPE_KEY, CURVE_FACE_TYPE_KEY, CURVE_MESH_NAMES, CURVE_WALL_TYPE_KEY, CameraSnapshootRecord, CameraType, CameraUpdate, Circle, ColorInTransparent, CommandHistoryRecord, CompositeEntity, ContourTreeNode, CreateObjectData, Curve, Curve3d, CurveTapeShape, CylinderHole, Cylineder, Database, DbCurve, DbText, DepthType, DiameterDimension, DimStyleRecord, DimStyleTable, DimTextPosDir, Dimension, DirectionalLight, DisposeTextShapeCache, DoorSpaceTemplateRecord, DuplicateRecordCloning, Ellipse, Entity, Entity3DS, EntityColorHistoryRecord, EntityFbx, EntityOBJ, EntityPLY, EntityRef, EntityRefModel, EntitySTL, EntityX3D, EraseEntityData, ExtendType$1 as ExtendType, ExtrudeBuildConfig, ExtrudeGeometryBuilder, ExtrudeHole, ExtrudeSolid, FaceEntity, Factory, FastDrillingEdgeGeometry, FastDrillingMeshGeometry, FastMeshGeometry, FontStyleRecord, FontStyleTable, GangDrillType, GenLocalUv, Geometry2CSG, Geometry2CSG2, GetBoxGeoBufferGeometry, GetHoleLengthOfIndex, Groove, GroupRecord, GroupTable, GroupType, HardwareCompositeEntity, HardwareTopline, HemisphereLight, HingeSpaceTemplateRecord, HistoricManage, HistorycRecord, Hole, Image, InitClipperCpp, IsBigHole, IsPhysical, LayerNode, LayerTable, LayerTableRecord, LeadRadiusDimension, Light, Line, LineAngularDimension, LineHeightScaleMap, LinearDimension, MLeaderDimension, MaterialTableRecord, MaxDrawGrooveCount, NameData, ObjectAllDataHistoryRecord, ObjectCollection, ObjectId, ObjectIdData, ObjectTreeData, OneCabinetRecord, PhysicalMaterialRecord, Point, PointLight, Polyline, Positioning, Positioning2Point, Positioning3Point, PositioningBoardSpace, PositioningClampSpace, PositioningFixed, PositioningHandleSpace, PositioningTemporary, ProcessingGroupRecord, ProcessingGroupTable, Purge, PurgeTemplateTreeRoot, ROOM_REGION_CURVES_KEY, RadiusDimension, RectAreaLight, Region, RelevancyType, RemoveObjectData, RenderState, RenderType, RevolveSolid, RoomBase, RoomFlatBase, RoomFlatFloor, RoomFlatTop, RoomHoleBase, RoomHoleLine, RoomHolePolyline, RoomRegion, RoomRegionParse, RoomWallArc, RoomWallBase, RoomWallLine, RoomWallParse, SealSolid, Shape2, Spline, SpotLight, Status, SubtractRange, SubtractRange2, SweepSolid, SymbolTable, SymbolTableRecord, TEXT_HEIGHT_SCALE, Tape, TempPolyline$1 as TempPolyline, TempalteActionRadiusType, TempateDefaultParamCount, TempateThicknessAction, TemplateAction, TemplateArcWindowRecord, TemplateArray, TemplateBehindBoard, TemplateBoardRecord, TemplateCirArray, TemplateCurveArray, TemplateEntityRef, TemplateFilletAction, TemplateKuGanRecord, TemplateLatticeRecord, TemplateLayerBoard, TemplateLeftRightBoardRecord, TemplateMaterialAction, TemplateMoveAction, TemplateParam, TemplateRecord, TemplateRectArray, TemplateRoomDoorRecord, TemplateSetSealAction, TemplateSizeBoard, TemplateStretchGripAction, TemplateStretchScaleBoxAction, TemplateTable, TemplateTopBottomBoard, TemplateVerticalBoard, TemplateVisualSpace, TemplateWindowRecord, TemplateWineRackRecord, TemplateaRadiusAction, Text, TextAligen, TextureTable, TextureTableEventBus, TextureTableRecord, ThicknessDirection, UVFullType, UVType, UpdateDraw, UpdateHoleFakerWallsAndUpdateDraw, UpdateRelevanceWallHole, UpdateTempPolyline, UpdateWallHolesDataAndUpdateDraw, ViewNearMinSize, ViewportEntity, ViewportEntity2, VisualSpaceBox, WallCurveDirType, WallFaceType, applyMixins, boardUVGenerator, boardUVGenerator2, clipperCpp, enumToArray }; //# sourceMappingURL=api.esm.js.map