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36
types/DatabaseServices/SplineConver2Polyline.d.ts
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36
types/DatabaseServices/SplineConver2Polyline.d.ts
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import { Vec2, Vector2 } from "three";
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import { Arc } from "./Entity/Arc";
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import { Line } from "./Entity/Line";
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import { Polyline } from "./Entity/Polyline";
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import { Spline } from "./Spline";
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export declare function SplineConver2Polyline(spl: Spline, tolerance?: number): Polyline;
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/**
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* 将碎点简化为多段线,(尝试转换为简单圆弧,或者使用双圆弧插值)
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* @param pts 点表
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* @param [tolerance=0.1] 容差
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* @param [parseArc=true] 解析成简单圆弧
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* @param [lineLengthSq=2000]
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* @returns 多段线
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*/
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export declare function PointsSimplify2PolylineAndParseArc(pts: Vector2[], buls?: number[], tolerance?: number, parseArc?: boolean, lineLengthSq?: number): Polyline;
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export declare function SmartPointsSimply2Polyline(pts: Vector2[], buls?: number[], tolerance?: number, lineLengthSq?: number): Polyline;
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/**
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* 简化多段线,返回结果比较好的多段线
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* @param pl
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* @param [tolerance=0.1]
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* @param [lineLengthSq=2000]
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* @returns 返回undefined时,简化失败
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*/
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export declare function SmartPolylineSimply2Polyline(pl: Polyline, tolerance?: number, lineLengthSq?: number): Polyline | undefined;
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declare function Vec2(x: number, y: number): void;
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/**
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* 计算双圆弧插值的圆弧
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* @param p1 起点
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* @param p2 终点
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* @param t1 起点切线
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* @param t2 终点切线
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* @returns 两个圆弧(或者其中一个是直线)
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*/
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export declare function ComputeBiarc(p1: Vec2, p2: Vec2, t1: Vec2, t2: Vec2): [Arc | Line, Arc | Line];
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export {};
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//# sourceMappingURL=SplineConver2Polyline.d.ts.map
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