import { BufferGeometry } from "three"; import { Geom3Res, PolygonRes } from "../Common/CSGIntersect"; export declare class EdgesGeometry extends BufferGeometry { /** * 在使用Extrude实体的时候,有可能导致面无限分裂,并且有可能造成丢线问题,使用FromCSG方法可解. */ FromGeometry(geometry: any, thresholdAngle?: number): this; /** * 解决原来算法性能低下并且结果不理想的问题 */ FromCSG(csg: Geom3Res): this; PolygonsOutline(polygons: PolygonRes[], coords: number[]): void; } //# sourceMappingURL=EdgeGeometry.d.ts.map