import { Matrix4, Vector3 } from "three"; import { Entity } from "../DatabaseServices/Entity/Entity"; import { Box3Ext } from "../Geometry/Box"; /**打包接触在一起的实体 */ export declare function ClassifyEntityList(borads: T[], ocsInv?: Matrix4): Map; export declare function MirrorEntitys(ens: Entity[], p1: Vector3, p2: Vector3, nor: Vector3): void; //# sourceMappingURL=BoardUtil.d.ts.map