import { Geometry } from "three"; import { Curve } from "../DatabaseServices/Entity/Curve"; import { Polyline } from "../DatabaseServices/Entity/Polyline"; /** * 使用轮廓和扫描路径构建扫描几何体,实现衣柜中的顶线或者地脚线之类的实体. * 该几何体需要轮廓和路径的起始截面垂直,否则构造的实体将会错误. */ export declare class SweepGeometry extends Geometry { edgePts: number[]; constructor(contour: Polyline, path: Curve); AddShape(contour: Polyline, path: Curve): void; private BuildSideFaces; private BuildLid; } //# sourceMappingURL=SweepGeometry.d.ts.map