import { Object3D, Vector3 } from "three"; import { RenderType } from "../GraphicsSystem/RenderType"; import { CADFiler } from "./CADFiler"; import { Entity } from "./Entity/Entity"; export declare class FaceEntity extends Entity { private p1; private p2; private p3; private normal; constructor(p1?: Vector3, p2?: Vector3, p3?: Vector3, normal?: Vector3); protected InitDrawObject(renderType?: RenderType): Object3D; protected _ReadFile(file: CADFiler): void; WriteFile(file: CADFiler): void; } //# sourceMappingURL=FaceEntity.d.ts.map