import { PixelStreaming } from '@epicgames-ps/lib-pixelstreamingfrontend-ue5.2'; export declare class WebRtcRenderer { pixelStreaming: PixelStreaming; canUse: boolean; constructor(); private Connect; OnLinkEvent(isLink: boolean): void; StartRenderer(): Promise; EndRenderer(): void; } //# sourceMappingURL=WebRtcRenderer.d.ts.map