webcad-ue4-api/types/DatabaseServices/IMaterialDefaultParam.d.ts
2022-02-16 11:15:31 +08:00

359 lines
10 KiB
TypeScript

import { Color } from "three";
import { PhysicalMaterialRecord } from "./PhysicalMaterialRecord";
declare const DefaultParam: Readonly<{
color: string;
baseColorluminance: number;
baseColorLightColor: Color;
baseColorDarkColor: Color;
baseColorSaturability: number;
transparent: boolean;
opacity: number;
opacityContrast: number;
opacityBorder: number;
opacityMaximum: number;
opacityMinimum: number;
matalness: number;
bumpScale: number;
roughness: number;
specular: number;
selfLuminous: number;
fresnelPO: number;
fresnelST: number;
fresnelLuminance: number;
fresnelLightColor: Color;
fresnelDarkColor: Color;
UVType: number;
sharpen: number;
}>;
declare type MaterialParam = typeof DefaultParam;
export declare const DefaultParamMap: Readonly<{
木纹: Readonly<{
color: string;
baseColorluminance: number;
baseColorLightColor: Color;
baseColorDarkColor: Color;
baseColorSaturability: number;
transparent: boolean;
opacity: number;
opacityContrast: number;
opacityBorder: number;
opacityMaximum: number;
opacityMinimum: number;
matalness: number;
bumpScale: number;
roughness: number;
specular: number;
selfLuminous: number;
fresnelPO: number;
fresnelST: number;
fresnelLuminance: number;
fresnelLightColor: Color;
fresnelDarkColor: Color;
UVType: number;
sharpen: number;
}>;
乳胶漆: Readonly<{
color: string;
baseColorluminance: number;
baseColorLightColor: Color;
baseColorDarkColor: Color;
baseColorSaturability: number;
transparent: boolean;
opacity: number;
opacityContrast: number;
opacityBorder: number;
opacityMaximum: number;
opacityMinimum: number;
matalness: number;
bumpScale: number;
roughness: number;
specular: number;
selfLuminous: number;
fresnelPO: number;
fresnelST: number;
fresnelLuminance: number;
fresnelLightColor: Color;
fresnelDarkColor: Color;
UVType: number;
sharpen: number;
}>;
烤漆: Readonly<{
color: string;
baseColorluminance: number;
baseColorLightColor: Color;
baseColorDarkColor: Color;
baseColorSaturability: number;
transparent: boolean;
opacity: number;
opacityContrast: number;
opacityBorder: number;
opacityMaximum: number;
opacityMinimum: number;
matalness: number;
bumpScale: number;
roughness: number;
specular: number;
selfLuminous: number;
fresnelPO: number;
fresnelST: number;
fresnelLuminance: number;
fresnelLightColor: Color;
fresnelDarkColor: Color;
UVType: number;
sharpen: number;
}>;
金属: Readonly<{
color: string;
baseColorluminance: number;
baseColorLightColor: Color;
baseColorDarkColor: Color;
baseColorSaturability: number;
transparent: boolean;
opacity: number;
opacityContrast: number;
opacityBorder: number;
opacityMaximum: number;
opacityMinimum: number;
matalness: number;
bumpScale: number;
roughness: number;
specular: number;
selfLuminous: number;
fresnelPO: number;
fresnelST: number;
fresnelLuminance: number;
fresnelLightColor: Color;
fresnelDarkColor: Color;
UVType: number;
sharpen: number;
}>;
亚光金属: Readonly<{
color: string;
baseColorluminance: number;
baseColorLightColor: Color;
baseColorDarkColor: Color;
baseColorSaturability: number;
transparent: boolean;
opacity: number;
opacityContrast: number;
opacityBorder: number;
opacityMaximum: number;
opacityMinimum: number;
matalness: number;
bumpScale: number;
roughness: number;
specular: number;
selfLuminous: number;
fresnelPO: number;
fresnelST: number;
fresnelLuminance: number;
fresnelLightColor: Color;
fresnelDarkColor: Color;
UVType: number;
sharpen: number;
}>;
自发光: Readonly<{
color: string;
baseColorluminance: number;
baseColorLightColor: Color;
baseColorDarkColor: Color;
baseColorSaturability: number;
transparent: boolean;
opacity: number;
opacityContrast: number;
opacityBorder: number;
opacityMaximum: number;
opacityMinimum: number;
matalness: number;
bumpScale: number;
roughness: number;
specular: number;
selfLuminous: number;
fresnelPO: number;
fresnelST: number;
fresnelLuminance: number;
fresnelLightColor: Color;
fresnelDarkColor: Color;
UVType: number;
sharpen: number;
}>;
大理石: Readonly<{
color: string;
baseColorluminance: number;
baseColorLightColor: Color;
baseColorDarkColor: Color;
baseColorSaturability: number;
transparent: boolean;
opacity: number;
opacityContrast: number;
opacityBorder: number;
opacityMaximum: number;
opacityMinimum: number;
matalness: number;
bumpScale: number;
roughness: number;
specular: number;
selfLuminous: number;
fresnelPO: number;
fresnelST: number;
fresnelLuminance: number;
fresnelLightColor: Color;
fresnelDarkColor: Color;
UVType: number;
sharpen: number;
}>;
混凝土: Readonly<{
color: string;
baseColorluminance: number;
baseColorLightColor: Color;
baseColorDarkColor: Color;
baseColorSaturability: number;
transparent: boolean;
opacity: number;
opacityContrast: number;
opacityBorder: number;
opacityMaximum: number;
opacityMinimum: number;
matalness: number;
bumpScale: number;
roughness: number;
specular: number;
selfLuminous: number;
fresnelPO: number;
fresnelST: number;
fresnelLuminance: number;
fresnelLightColor: Color;
fresnelDarkColor: Color;
UVType: number;
sharpen: number;
}>;
粗糙石材: Readonly<{
color: string;
baseColorluminance: number;
baseColorLightColor: Color;
baseColorDarkColor: Color;
baseColorSaturability: number;
transparent: boolean;
opacity: number;
opacityContrast: number;
opacityBorder: number;
opacityMaximum: number;
opacityMinimum: number;
matalness: number;
bumpScale: number;
roughness: number;
specular: number;
selfLuminous: number;
fresnelPO: number;
fresnelST: number;
fresnelLuminance: number;
fresnelLightColor: Color;
fresnelDarkColor: Color;
UVType: number;
sharpen: number;
}>;
玻璃: Readonly<{
color: string;
baseColorluminance: number;
baseColorLightColor: Color;
baseColorDarkColor: Color;
baseColorSaturability: number;
transparent: boolean;
opacity: number;
opacityContrast: number;
opacityBorder: number;
opacityMaximum: number;
opacityMinimum: number;
matalness: number;
bumpScale: number;
roughness: number;
specular: number;
selfLuminous: number;
fresnelPO: number;
fresnelST: number;
fresnelLuminance: number;
fresnelLightColor: Color;
fresnelDarkColor: Color;
UVType: number;
sharpen: number;
}>;
皮革: Readonly<{
color: string;
baseColorluminance: number;
baseColorLightColor: Color;
baseColorDarkColor: Color;
baseColorSaturability: number;
transparent: boolean;
opacity: number;
opacityContrast: number;
opacityBorder: number;
opacityMaximum: number;
opacityMinimum: number;
matalness: number;
bumpScale: number;
roughness: number;
specular: number;
selfLuminous: number;
fresnelPO: number;
fresnelST: number;
fresnelLuminance: number;
fresnelLightColor: Color;
fresnelDarkColor: Color;
UVType: number;
sharpen: number;
}>;
布料: Readonly<{
color: string;
baseColorluminance: number;
baseColorLightColor: Color;
baseColorDarkColor: Color;
baseColorSaturability: number;
transparent: boolean;
opacity: number;
opacityContrast: number;
opacityBorder: number;
opacityMaximum: number;
opacityMinimum: number;
matalness: number;
bumpScale: number;
roughness: number;
specular: number;
selfLuminous: number;
fresnelPO: number;
fresnelST: number;
fresnelLuminance: number;
fresnelLightColor: Color;
fresnelDarkColor: Color;
UVType: number;
sharpen: number;
}>;
竹藤编织: Readonly<{
color: string;
baseColorluminance: number;
baseColorLightColor: Color;
baseColorDarkColor: Color;
baseColorSaturability: number;
transparent: boolean;
opacity: number;
opacityContrast: number;
opacityBorder: number;
opacityMaximum: number;
opacityMinimum: number;
matalness: number;
bumpScale: number;
roughness: number;
specular: number;
selfLuminous: number;
fresnelPO: number;
fresnelST: number;
fresnelLuminance: number;
fresnelLightColor: Color;
fresnelDarkColor: Color;
UVType: number;
sharpen: number;
}>;
}>;
export declare type MaterialType = keyof (typeof DefaultParamMap);
export declare function SetMaterialParams(mtl: PhysicalMaterialRecord, param: MaterialParam): void;
export {};
//# sourceMappingURL=IMaterialDefaultParam.d.ts.map